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RTDB.AIActionSlideData Class Reference
Inheritance diagram for RTDB.AIActionSlideData:
AdamSmasherBoss.JumpAttackSlideData AdamSmasherBoss.JumpAwaySlideData AdamSmasherBoss.JumpToCoverSlideData AdamSmasherBoss.JumpToWeaponSlideData AdamSmasherBoss.MeleeAttackCombo1P1 AdamSmasherBoss.MeleeAttackCombo1P2 AdamSmasherBoss.MeleeAttackLightSlideData AdamSmasherBoss.MeleeCharge01P1 AdamSmasherBoss.MeleeSlideCollsionPrevention AdamSmasherBoss.RotateSlideData AdamSmasherBoss.RotateToCoverSpotSlideData AdamSmasherBoss.RotateToWeaponSlideData AdamSmasherBoss.SpecialAttackAutoShotgun01SlideData AnimalsBoss_Fists.DashForwardSlideData AnimalsBoss_Fists.MeleeAttackCharge01SlideData AnimalsBoss_Fists.MeleeAttackCharge02SlideData AnimalsBoss_Fists.MeleeAttackChargeSlideData AnimalsBoss_Fists.MeleeAttackLightSlideData AnimalsBoss_Fists.MeleeAttackStrong01SlideData AnimalsBoss_Fists.MeleeAttackStrong02SlideData AnimalsBoss_Fists.MeleeAttackStrong03SlideData AnimalsBoss_Fists.MeleeAttackStrongOnPlaceSlideData AnimalsBoss_Fists.MeleeAttackStrongSlideData AnimalsBoss_Fists.MeleeSlideCollsionPrevention AnimalsBoss_Fists.RotateSlideData AnimalsBoss_Fists.SandevistanGoToWeaponSlideData AnimalsBoss_Fists.SasquatchFistsJumpAttackSlideData AnimalsBoss_Fists.SasquatchFistsMeleeAttackSlideData AnimalsBoss_Hammer.DashForwardSlideData AnimalsBoss_Hammer.MeleeAttackCharge01SlideData AnimalsBoss_Hammer.MeleeAttackCharge02SlideData AnimalsBoss_Hammer.MeleeAttackChargeSlideData AnimalsBoss_Hammer.MeleeAttackJumpSlideData AnimalsBoss_Hammer.MeleeAttackLight01Part1OnPlaceSlideData AnimalsBoss_Hammer.MeleeAttackLight01Part1SlideData AnimalsBoss_Hammer.MeleeAttackLight01Part2SlideData AnimalsBoss_Hammer.MeleeAttackLight01Part3SlideData AnimalsBoss_Hammer.MeleeAttackLight02Part1OnPlaceSlideData AnimalsBoss_Hammer.MeleeAttackLight02Part1SlideData AnimalsBoss_Hammer.MeleeAttackLight02Part2SlideData AnimalsBoss_Hammer.MeleeAttackLight02Part3SlideData AnimalsBoss_Hammer.MeleeAttackLight02Part4SlideData AnimalsBoss_Hammer.MeleeAttackLightSlideData AnimalsBoss_Hammer.MeleeAttackStrong01SlideData AnimalsBoss_Hammer.MeleeAttackStrong02SlideData AnimalsBoss_Hammer.MeleeAttackStrong03SlideData AnimalsBoss_Hammer.MeleeAttackStrongOnPlaceSlideData AnimalsBoss_Hammer.MeleeAttackStrongSlideData AnimalsBoss_Hammer.MeleeSlideCollsionPrevention AnimalsBoss_Hammer.RotateSlideData AnimalsBoss_Hammer.SasquatchMeleeAttackSlideData DashAndDodgeActions.DashForwardSlideData DashAndDodgeActions.DashSideSlideData DashAndDodgeActions.SandevistanChargeSlideData DashAndDodgeActions.SandevistanChargeSlideData2TOREMOVE DashAndDodgeActions.SandevistanChargeStraightSlideData DashAndDodgeActions.SandevistanToItemSlideData DashAndDodgeActions.StepsSlideData MeleeActions.MeleeAttackChargeJumpCollsionPrevention MeleeActions.MeleeAttackChargeJumpSlideData MeleeActions.MeleeAttackChargeSlideData MeleeActions.MeleeAttackLightSlideData MeleeActions.MeleeAttackStrongSlideData MeleeActions.MeleeSlideCollsionPrevention MeleeActions.TakeDistanceSlideData MinotaurMech.RotateSlideData OdaBoss.DashForwardSlideData OdaBoss.LeapSlideData OdaBoss.MeleeAttackSlideData OdaBoss.MeleeDashAttackRecoverySlideData OdaBoss.MeleeDashAttackSlideData OdaBoss.MeleeSlideCollsionPrevention OdaBoss.OdaMeleeAttackSlideData OdaBoss.RotateSlideData ReactionsActions.ReactionSlideData RoyceExo.JumpAttackSlideData RoyceExo.RotateSlideData