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GangNetrunner Namespace Reference

Classes

class  ChillInCover
 
class  CoverActivationCheckSuccess
 
class  CoverActivationCondition
 
class  CoverBehaviorComposite
 
class  CoverCommandForceShootSelector
 
class  CoverDeactivationCondition
 
class  CoverGetBackSelector
 
class  CoverGetOutSelector
 
class  CoverPeek
 
class  CoverPeekNoTarget
 
class  CoverPresetDecoratorSelector
 
class  CoverReloadSelector
 
class  CoverShootSelector
 
class  DefaultNodeMap
 
class  ExitCoverSelector
 
class  ExtremeRing2ndFilterCoverAny
 
class  ExtremeRing2ndFilterNoLimit
 
class  FarRing2ndFilterCoverAny
 
class  FarRing2ndFilterNoLimit
 
class  InsideCoverDecorator
 
class  Map
 
class  MediumRing2ndFilterCoverAny
 
class  MediumRing2ndFilterNoLimit
 
class  NetrunnerCompoundCoverSelectionPreset
 
class  RegularCoverActivationCheckSuccess
 
class  RingDeactivationCondition
 
class  RingSelector
 
class  SetDesiredCoverSelector
 
class  ShootingSpotBehaviorComposite
 
class  SimpleCoverShootSelector
 
class  SimpleRingSelector
 
class  SprintToCover
 
class  SquadRingDefault
 
class  StayInDesiredCover
 
class  WaitInCover
 
class  WeaponHandlingComposite