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RoyceExo Namespace Reference

Classes

class  AimAttack
 
class  AimAttackBurst
 
class  AimAttackBurstEnraged
 
class  AimAttackBurstEnragedSelector
 
class  AimAttackBurstEnragedSequence
 
class  AimAttackBurstSelector
 
class  AimAttackBurstSequence
 
class  AimAttackConditions
 
class  AimAttackCooldown
 
class  AimAttackDevice
 
class  AimAttackDeviceEquip
 
class  AimAttackEnraged
 
class  AimAttackEnragedOnPlace
 
class  AimAttackEnragedSelector
 
class  AimAttackEnragedSequence
 
class  AimAttackInitCooldown
 
class  AimAttackLaser
 
class  AimAttackLaserRecovery
 
class  AimAttackLaserSequence
 
class  AimAttackLookatUpdate
 
class  AimAttackRecovery
 
class  AimAttackSelector
 
class  AimAttackSequence
 
class  AimAttackSplash
 
class  AimAttackSplashAcquiringTimer
 
class  AimAttackSplashConditions
 
class  AimAttackSplashConditionsCooldown
 
class  AimAttackSplashConditionsNoCooldown
 
class  AimAttackSplashCooldown
 
class  AimAttackSplashLeft
 
class  AimAttackSplashLookatUpdate
 
class  AimAttackSplashRecovery
 
class  AimAttackSplashRight
 
class  AimAttackSplashSequence
 
class  AimAttackSplashStraight
 
class  AimAttackSplashStraightConditions
 
class  AimAttackSplashStraightRecovery
 
class  AimAttackSplashStraightSequence
 
class  AnswerCall
 
class  BodyInvestigateSearch
 
class  BodyInvestigationSearchComposite
 
class  BossInvestigateCustomComposite
 
class  CallSquadTalk
 
class  CombatBreak
 
class  CombatTaunt01
 
class  CombatTaunt01Investigate
 
class  CombatTauntCondition
 
class  CombatTauntJamCondition
 
class  CombatTauntSequence
 
class  DashAwayCooldown
 
class  DashAwayFromTargetCondition
 
class  DashAwayFromTargetSelector
 
class  DashAwayFromTargetSequence
 
class  DashAwayInitCooldown
 
class  DashBackwardAwayFromTarget
 
class  DashLeftAwayFromTarget
 
class  DashLeftSide
 
class  DashRightAwayFromTarget
 
class  DashRightSide
 
class  DashSideCondition
 
class  DashSideCooldown
 
class  DashSideInitCooldown
 
class  DashSideSelector
 
class  DeviceInvestigationLookat
 
class  EnragedCondition
 
class  EnteringAlerted
 
class  EnteringPatrolling
 
class  EquipPlasmaCutterCondition
 
class  EquipPlasmaCutterInstantly
 
class  EquipSelector
 
class  FindingPlayer
 
class  HearDeviceNoiseBack
 
class  HearDeviceNoiseBackUnarmed
 
class  HearDeviceNoiseFront
 
class  HearDeviceNoiseFrontUnarmed
 
class  HearDeviceNoiseSelector
 
class  HearFootstepsArmedPatrol
 
class  HearFootstepsArmedSearch
 
class  HearFootstepsUnarmed
 
class  HearGunshotSelector
 
class  IdleInvestigate
 
class  IdleSequenceTimer
 
class  InitalCombatActions
 
class  IntroTaunt
 
class  IsNotShootingCondition
 
class  JumpAttack
 
class  JumpAttackCondition
 
class  JumpAttackCooldown
 
class  JumpAttackInitCooldown
 
class  JumpAttackNoStartup
 
class  JumpAttackNoStartupCondition
 
class  JumpAttackSequence
 
class  JumpAttackSlideData
 
class  LocomotionMalfunctionCondition
 
class  LookAroundForIntruder
 
class  LookAroundForIntruderUnarmed
 
class  Map
 
class  MeleeAttackCooldown
 
class  MeleeAttackInitCooldown
 
class  MeleeLoopRotateSlideData
 
class  MoveCloserToStimSource
 
class  MovementCondition
 
class  MoveToStimSourceInvestigate
 
class  NotLocomotionMalfunctionCondition
 
class  PanicSelector
 
class  PatternSequence01
 
class  PlayerToTheLeftCondition
 
class  PlayerToTheRightCondition
 
class  ReevaluationBreak
 
class  RotateSlideData
 
class  RotateToCustomTargetSlideData
 
class  RotateToStim
 
class  RotateToTarget
 
class  RotateToTargetCondition
 
class  RotateToTargetNoLimit
 
class  RotateToTargetNoLimitCondition
 
class  RotateToTargetNoLimitNoStraightPath
 
class  RotateToTargetSequence
 
class  RotateToTargetShoot
 
class  RotateToTargetShootCondition
 
class  RotateToTargetShootLeft
 
class  RotateToTargetShootRight
 
class  RotateToTargetShootSequence
 
class  RunAwayFromGrenade
 
class  SE_Blind
 
class  SE_BlindArmed
 
class  SE_BlindBase
 
class  SE_BlindQuickhack
 
class  SE_BrainMelt
 
class  SE_BrainMeltArmed
 
class  SE_Burning
 
class  SE_BurningReaction
 
class  SE_CombatWhistle
 
class  SE_CommsCallIn
 
class  SE_CommsCallInCombat
 
class  SE_CommsNoise
 
class  SE_Defeated
 
class  SE_DefeatedLoop
 
class  SE_DefeatedRecover
 
class  SE_DefeatedStartup
 
class  SE_DefeatedStartupRegular
 
class  SE_Pain
 
class  SE_PainWorkspot
 
class  SE_Poisoned
 
class  SE_PoisonedReaction
 
class  SE_QuickHackFreezeLocomotion
 
class  SE_QuickHackStaggerLocomotion
 
class  SE_Stun
 
class  SE_StunArmed
 
class  SE_StunUnArmed
 
class  SE_WeaponJammed
 
class  SE_WeaponJammedBlowUpWeapon
 
class  SE_WeaponJammedSelector
 
class  SE_Whistle
 
class  SetAimAttackCooldown
 
class  SetAimAttackSplashCooldown
 
class  SetInitialTauntCooldown
 
class  SetSpecialAttackCooldown
 
class  SetStrafeCooldown
 
class  SetSwipeAttackCooldown
 
class  Shield_Off
 
class  ShootDefault
 
class  ShootDefaultRecovery
 
class  SingleMeleeAttackNoShield0
 
class  SingleMeleeAttackNoShield0Device
 
class  SingleMeleeAttackNoShield180l
 
class  SingleMeleeAttackNoShield180r
 
class  SingleMeleeAttackNoShield270
 
class  SingleMeleeAttackNoShield90
 
class  SingleMeleeAttackShield0
 
class  SingleMeleeAttackShield0Device
 
class  SingleMeleeAttackShield180l
 
class  SingleMeleeAttackShield180r
 
class  SingleMeleeAttackShield270
 
class  SingleMeleeAttackShield90
 
class  SingleMeleeAttackStrong03
 
class  SingleMeleeAttackStrong04
 
class  SingleMeleeAttackStrongCondition
 
class  SingleMeleeAttackStrongSelector
 
class  SingleMeleeAttackStrongSequence
 
class  SpecialAttackCondition
 
class  SpecialAttackConditionNoPath
 
class  SpecialAttackConditionOutOfRange
 
class  SpecialAttackCooldown
 
class  SpecialAttackInitCooldown
 
class  SpecialAttackNoShield
 
class  SpecialAttackSequence
 
class  SpecialAttackShield
 
class  SprintToTarget
 
class  SprintToTargetCondition
 
class  SprintToTargetJumpSequence
 
class  SprintToTargetLosCondition
 
class  SprintToTargetNoRecover
 
class  SprintToTargetSequence
 
class  StrafeCondition
 
class  StrafeCooldown
 
class  StrafeLeft
 
class  strafeleftSpaceCondition
 
class  StrafeRight
 
class  straferightSpaceCondition
 
class  StrafeSelector
 
class  SwipeAttackCondition
 
class  SwipeAttackCooldown
 
class  SwipeAttackDown
 
class  SwipeAttackDown180
 
class  SwipeAttackDown1802
 
class  SwipeAttackDown180Selector
 
class  SwipeAttackDown180Selector2
 
class  SwipeAttackDown2
 
class  SwipeAttackDownSelector
 
class  SwipeAttackDownSelector2
 
class  SwipeAttackInitCooldown
 
class  SwipeAttackSelectorCondition
 
class  SwipeAttackTop180Selector
 
class  SwipeAttackTop180Selector2
 
class  SwipeAttackTopSelector
 
class  SwipeAttackTopSelector2
 
class  SwipeAttackUp
 
class  SwipeAttackUp180
 
class  SwipeAttackUp1802
 
class  SwipeAttackUp2
 
class  TargetIsNotVisible
 
class  TauntCooldown
 
class  TauntInitCooldown
 
class  test1
 
class  WalkSequenceTimer
 
class  WalkToTarget
 
class  WalkToTargetAway
 
class  WalkToTargetAwayCondition
 
class  WalkToTargetCondition
 
class  WalkToTargetConditionHasPath
 
class  WalkToTargetConditionHasStraightPath
 
class  WalkToTargetConditionNoStraightPath
 
class  WalkToTargetNoPath
 
class  WalkToTargetNoPathSequence
 
class  WalkToTargetSequence
 
class  WalkToTargetTargetNotVisible
 
class  WeakSpotCondition