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Classes
RoyceExo Namespace Reference
Classes
class
AimAttack
class
AimAttackBurst
class
AimAttackBurstEnraged
class
AimAttackBurstEnragedSelector
class
AimAttackBurstEnragedSequence
class
AimAttackBurstSelector
class
AimAttackBurstSequence
class
AimAttackConditions
class
AimAttackCooldown
class
AimAttackDevice
class
AimAttackDeviceEquip
class
AimAttackEnraged
class
AimAttackEnragedOnPlace
class
AimAttackEnragedSelector
class
AimAttackEnragedSequence
class
AimAttackInitCooldown
class
AimAttackLaser
class
AimAttackLaserRecovery
class
AimAttackLaserSequence
class
AimAttackLookatUpdate
class
AimAttackRecovery
class
AimAttackSelector
class
AimAttackSequence
class
AimAttackSplash
class
AimAttackSplashAcquiringTimer
class
AimAttackSplashConditions
class
AimAttackSplashConditionsCooldown
class
AimAttackSplashConditionsNoCooldown
class
AimAttackSplashCooldown
class
AimAttackSplashLeft
class
AimAttackSplashLookatUpdate
class
AimAttackSplashRecovery
class
AimAttackSplashRight
class
AimAttackSplashSequence
class
AimAttackSplashStraight
class
AimAttackSplashStraightConditions
class
AimAttackSplashStraightRecovery
class
AimAttackSplashStraightSequence
class
AnswerCall
class
BodyInvestigateSearch
class
BodyInvestigationSearchComposite
class
BossInvestigateCustomComposite
class
CallSquadTalk
class
CombatBreak
class
CombatTaunt01
class
CombatTaunt01Investigate
class
CombatTauntCondition
class
CombatTauntJamCondition
class
CombatTauntSequence
class
DashAwayCooldown
class
DashAwayFromTargetCondition
class
DashAwayFromTargetSelector
class
DashAwayFromTargetSequence
class
DashAwayInitCooldown
class
DashBackwardAwayFromTarget
class
DashLeftAwayFromTarget
class
DashLeftSide
class
DashRightAwayFromTarget
class
DashRightSide
class
DashSideCondition
class
DashSideCooldown
class
DashSideInitCooldown
class
DashSideSelector
class
DeviceInvestigationLookat
class
EnragedCondition
class
EnteringAlerted
class
EnteringPatrolling
class
EquipPlasmaCutterCondition
class
EquipPlasmaCutterInstantly
class
EquipSelector
class
FindingPlayer
class
HearDeviceNoiseBack
class
HearDeviceNoiseBackUnarmed
class
HearDeviceNoiseFront
class
HearDeviceNoiseFrontUnarmed
class
HearDeviceNoiseSelector
class
HearFootstepsArmedPatrol
class
HearFootstepsArmedSearch
class
HearFootstepsUnarmed
class
HearGunshotSelector
class
IdleInvestigate
class
IdleSequenceTimer
class
InitalCombatActions
class
IntroTaunt
class
IsNotShootingCondition
class
JumpAttack
class
JumpAttackCondition
class
JumpAttackCooldown
class
JumpAttackInitCooldown
class
JumpAttackNoStartup
class
JumpAttackNoStartupCondition
class
JumpAttackSequence
class
JumpAttackSlideData
class
LocomotionMalfunctionCondition
class
LookAroundForIntruder
class
LookAroundForIntruderUnarmed
class
Map
class
MeleeAttackCooldown
class
MeleeAttackInitCooldown
class
MeleeLoopRotateSlideData
class
MoveCloserToStimSource
class
MovementCondition
class
MoveToStimSourceInvestigate
class
NotLocomotionMalfunctionCondition
class
PanicSelector
class
PatternSequence01
class
PlayerToTheLeftCondition
class
PlayerToTheRightCondition
class
ReevaluationBreak
class
RotateSlideData
class
RotateToCustomTargetSlideData
class
RotateToStim
class
RotateToTarget
class
RotateToTargetCondition
class
RotateToTargetNoLimit
class
RotateToTargetNoLimitCondition
class
RotateToTargetNoLimitNoStraightPath
class
RotateToTargetSequence
class
RotateToTargetShoot
class
RotateToTargetShootCondition
class
RotateToTargetShootLeft
class
RotateToTargetShootRight
class
RotateToTargetShootSequence
class
RunAwayFromGrenade
class
SE_Blind
class
SE_BlindArmed
class
SE_BlindBase
class
SE_BlindQuickhack
class
SE_BrainMelt
class
SE_BrainMeltArmed
class
SE_Burning
class
SE_BurningReaction
class
SE_CombatWhistle
class
SE_CommsCallIn
class
SE_CommsCallInCombat
class
SE_CommsNoise
class
SE_Defeated
class
SE_DefeatedLoop
class
SE_DefeatedRecover
class
SE_DefeatedStartup
class
SE_DefeatedStartupRegular
class
SE_Pain
class
SE_PainWorkspot
class
SE_Poisoned
class
SE_PoisonedReaction
class
SE_QuickHackFreezeLocomotion
class
SE_QuickHackStaggerLocomotion
class
SE_Stun
class
SE_StunArmed
class
SE_StunUnArmed
class
SE_WeaponJammed
class
SE_WeaponJammedBlowUpWeapon
class
SE_WeaponJammedSelector
class
SE_Whistle
class
SetAimAttackCooldown
class
SetAimAttackSplashCooldown
class
SetInitialTauntCooldown
class
SetSpecialAttackCooldown
class
SetStrafeCooldown
class
SetSwipeAttackCooldown
class
Shield_Off
class
ShootDefault
class
ShootDefaultRecovery
class
SingleMeleeAttackNoShield0
class
SingleMeleeAttackNoShield0Device
class
SingleMeleeAttackNoShield180l
class
SingleMeleeAttackNoShield180r
class
SingleMeleeAttackNoShield270
class
SingleMeleeAttackNoShield90
class
SingleMeleeAttackShield0
class
SingleMeleeAttackShield0Device
class
SingleMeleeAttackShield180l
class
SingleMeleeAttackShield180r
class
SingleMeleeAttackShield270
class
SingleMeleeAttackShield90
class
SingleMeleeAttackStrong03
class
SingleMeleeAttackStrong04
class
SingleMeleeAttackStrongCondition
class
SingleMeleeAttackStrongSelector
class
SingleMeleeAttackStrongSequence
class
SpecialAttackCondition
class
SpecialAttackConditionNoPath
class
SpecialAttackConditionOutOfRange
class
SpecialAttackCooldown
class
SpecialAttackInitCooldown
class
SpecialAttackNoShield
class
SpecialAttackSequence
class
SpecialAttackShield
class
SprintToTarget
class
SprintToTargetCondition
class
SprintToTargetJumpSequence
class
SprintToTargetLosCondition
class
SprintToTargetNoRecover
class
SprintToTargetSequence
class
StrafeCondition
class
StrafeCooldown
class
StrafeLeft
class
strafeleftSpaceCondition
class
StrafeRight
class
straferightSpaceCondition
class
StrafeSelector
class
SwipeAttackCondition
class
SwipeAttackCooldown
class
SwipeAttackDown
class
SwipeAttackDown180
class
SwipeAttackDown1802
class
SwipeAttackDown180Selector
class
SwipeAttackDown180Selector2
class
SwipeAttackDown2
class
SwipeAttackDownSelector
class
SwipeAttackDownSelector2
class
SwipeAttackInitCooldown
class
SwipeAttackSelectorCondition
class
SwipeAttackTop180Selector
class
SwipeAttackTop180Selector2
class
SwipeAttackTopSelector
class
SwipeAttackTopSelector2
class
SwipeAttackUp
class
SwipeAttackUp180
class
SwipeAttackUp1802
class
SwipeAttackUp2
class
TargetIsNotVisible
class
TauntCooldown
class
TauntInitCooldown
class
test1
class
WalkSequenceTimer
class
WalkToTarget
class
WalkToTargetAway
class
WalkToTargetAwayCondition
class
WalkToTargetCondition
class
WalkToTargetConditionHasPath
class
WalkToTargetConditionHasStraightPath
class
WalkToTargetConditionNoStraightPath
class
WalkToTargetNoPath
class
WalkToTargetNoPathSequence
class
WalkToTargetSequence
class
WalkToTargetTargetNotVisible
class
WeakSpotCondition
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