Tweaks
|
Classes | |
class | AerialTakedown |
class | BossTakedown |
class | BreachUnconsciousOfficer |
class | ForceShove |
class | GameplayRestrictions |
class | GeneralStateChecks |
class | Grapple |
class | IsBossInAcceptableState |
class | IsBossSusceptible |
class | IsBossWindowOfOpportunity |
class | IsPlayerFallSpeedAcceptable |
class | IsPlayerInAcceptableAerialState |
class | IsPlayerInAcceptableGroundLocomotionState |
class | IsPlayerInExploration |
class | IsQuickMeleeStagger |
class | IsStatusEffectPresent |
class | IsTargetAggressive |
class | IsTargetAttitudeAcceptable |
class | IsTargetEnemy |
class | IsTargetInAcceptableState |
class | IsTargetSusceptible |
class | IsWindowOfOpportunity |
class | LethalTakedown |
class | NanoWireRemoteBreach |
class | NetrunnerTakedown |
class | NonLethalTakedown |
class | OfficerTakedown |
class | PlayerNotInSafeZone |
class | Takedown |
class | TakedownMassiveTarget |
class | WindowOfOpportunityBossState |
class | WindowOfOpportunityTargetState |